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UI & Digital Design

I design clean, functional, and visually appealing UI for games, apps, and digital experiences—bringing strategy, play, and interaction to life.

Spheres: The Sentinels Legacy – Game UI & Board

Type: PC collectible card game (turn-based strategy) Role: Created the game boards, card slots, and all UI imagery Designed a clear, strategic interface that enhances gameplay and player immersion

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Realm Games: Transistor Defense – Sci-Fi Tower Defense

Type: Mobile / PC sci-fi tower defense game Role: Fully redesigned UI: home screen, menus, and in-game interface Streamlined user experience while keeping a futuristic, sci-fi aesthetic

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