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UI & Digital Design
I design clean, functional, and visually appealing UI for games, apps, and digital experiences—bringing strategy, play, and interaction to life.
Spheres: The Sentinels Legacy – Game UI & Board
Type: PC collectible card game (turn-based strategy) Role: Created the game boards, card slots, and all UI imagery Designed a clear, strategic interface that enhances gameplay and player immersion

Realm Games: Transistor Defense – Sci-Fi Tower Defense
Type: Mobile / PC sci-fi tower defense game Role: Fully redesigned UI: home screen, menus, and in-game interface Streamlined user experience while keeping a futuristic, sci-fi aesthetic
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